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Completed

IB 3.4 | Drop Behavior Not Working As Expected

Pardesi Media 11 years ago updated by Ezra Weinstein (Administrator) 11 years ago 3
In both my apps, I am using the Drop behavior. It is not working as expected after installing version 3.4:

1 - I have an action set with two dependent actions for a graphic. When user taps on the element, it drops and then plays an audio. The drop works, but the audio no longer plays.
2 - Two graphic elements (no frames), on page load they animate i.e. move from right corner to left. Tapping on first element, results in:
 a) stopping animation for second element
 b) second element drops wherever it is currently on the screen.
After 3.4, it does drop but always goes back to the starting point of transition, instead of dropping at the current spot.

Thanks.

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Adeel
Answer
We were able to recreate this problem and we are working on a fix. Thank you for the feedback.
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Fixed

Urdu Ustad | Google Play Update Bug

Pardesi Media 11 years ago updated by Ezra Weinstein (Administrator) 11 years ago 3
I see my app was updated on Google Play yesterday, I just downloaded it to try, but unfortunately it fails to load, right after the Loading Page. I get an error from IB. I have sent the error report to support and Ezra, please look into it asap, since anyone who updates the app will start getting this error. Thanks.

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Adeel
Answer
Adeel, 

We tested just now on a Nexus 5 that had a previous version of Urdu,  and it worked without a glitch.  Maybe try uninstalling the app from your Droid, that shouldn't be necessary but that is the only idea we have.  We are going to try it on a couple of other devices to see if there is still an issue.
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Answered

IB4 Matching Activity Tutorial

Adrienne Brown 10 years ago updated by Inna Komarovsky 10 years ago 1
In another post it was mentioned that you were working on an IB4 document/tutorial that will describe how to setup a Match activity. Is this document/tutorial ready yet? If not, when do you anticipate that it will be released?
Answer
Inna Komarovsky 10 years ago
Hi Adrienne,
We're working through a bug with the matching activity, so we're going to update the documentation as soon as that's running smoothly. The main difference is that conditions are used instead of the Matched and NotMatched interactions. The conditions specify that something should happen only if a match occurred or if a match did not occur.
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Answered

Google Font install tutorial?

Charmaine Anderson 11 years ago updated by Inna Komarovsky 10 years ago 24
Could you please add a tutorial on your user guide on how to install Google Fonts into IB4?  I went to google.com/fonts but it appears they just provide html code to embed on your webpage as opposed to downloading and installing the font on one's computer.  Do we have to paste the html code on your player page or something? 

Thanks much!
Answer
Inna Komarovsky 11 years ago
Here's the link! Adding Google Fonts
Let us know if you have any questions : )
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Answered

Moving/scrolling background for games

Clint Sutton 11 years ago updated by Inna Komarovsky 11 years ago 3
Hi guys,

I have a question about backgrounds.  I am trying to create scrolling landscape to a game scene.  Like in this link http://www.youtube.com/watch?v=l3wq67W3fFg
I am not to worried about the parralax effect at this stage, just how to make a background that continuously moves smoothly across the screen.  Is this even possible with Builder?

Thanks
Clint
Answer
Inna Komarovsky 11 years ago
Hi! There are several ways to create the effect of a moving background. In any situation you use, it should be a graphic element that is wider than the screen (and not actually a background image) so that it can animate or be moved by the user.

When you add the wide image to the page, InteractBuilder will display a message asking if you want the image to be a "movable background image." Click "No," and then in the element's "Info" tab, click the last option, "Reset to Original Size."

- If you want the background to move by itself, you can use a transition animation added to the graphic element

- If you want the user to move the background, you can use a Drag-Move behavior on the wide image. The constraints would be the following:
Left: the width of the app screen minus the width of the image
Right: the width of the image
Top: the height of the app screen
Bottom: 0

There are some other options, like Swipe-Animate, and if you want the user to be able to move other elements along with the background you can use a technique similar to the page menu.

Let us know if you have any questions about this or if you'd like to see a sample of any of the techniques!
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Not a bug

interactplayer link in sharing email still not working

Mark Weinstein 11 years ago updated by Ezra Weinstein (Administrator) 11 years ago 0
I know this problem has been mentioned before... I shared an app with someone and they tell me the link in the email from you guys to download IP for ipad doesn't do anything. I told her she has to go to the app store and download it from there, but some people aren't too tech savvy (even to do that!)

Answer
We verified the link and it points to:

https://itunes.apple.com/us/app/interactplayer/id6...

Which opens up from our iPad.  Keep in mind we are waiting for Apple to approve the latest InteractPlayer, so maybe this is part of the problem.  Once the new version is out please try again and let us know if you run into any other issues.  I'll mark this as "Not  a Bug" for now.
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Answered

How do you get back to the bookcase in interactplayer (ipad)?

Mark Weinstein 11 years ago updated by Alin Alexandru Matei 11 years ago 0
When viewing your app on an ipad, how do you get back to the bookcase? I've been closing the IP program (using the double tap on the button on the ipad frame and closing it there) Then I reopen IP to get to the bookcase again. Is there a less cumbersome way to do this?
Mark
Answer
Alin Alexandru Matei 11 years ago
Hi Mark, you have to options here:
1) You either add a new element with a Jump behavior with Target: Close App.
2) You can navigate to the first page and tap on the left corners (like going to a prev page) or last page and tap on the right corners (like going to a next page).
 
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Answered

layers and animations

Melissa Lind 11 years ago updated by Inna Komarovsky 10 years ago 4
I dont know if this is possible, but it would be great to have. I've got a couple animations that go across the screen and so the footprint of the animation is pretty large. When I have any layers behind the animation I'm unable to do any interactions with them because of the animation footprint is still blocking it, even when the animation is off the page. Maybe it's not possible, but I thought I'd suggest it just in case. Or maybe there is a work around?

Thanks
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Started

Drag Erase Crashes My App

Data Command 11 years ago updated by Alin Alexandru Matei 11 years ago 2
This is a bug specific to my app:  "DD & Daddy's Big Night Out"
Page Title: Page 6 – There is a drag erase behavior on the limo-block layer that shows that DD and Daddy are talking about a limo. In the builder it works fine. In the player on the iPad there are black artifacts on the screen and continuing to drag the finger will crash the app.  The Drag Erase works in Interact Mode, but crashes in the app.
Answer
Alin Alexandru Matei 11 years ago
We were able to recreate this problem. There are some bugs regarding Drag-Erase which will be fixed as soon as possible. Thank you for the feedback.
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Not a bug

bug and idea - Action Manager Not remembering changes

SeanB 11 years ago updated by Alin Alexandru Matei 11 years ago 0
Please see bottom for workaround request.

Action Manager is abandoning my changes to order and hierarchical actions. I am going to have to drop many advanced behaviors I wanted to use if I cannot get actions to work in order expected, and get the manager to remember my changes.

I have 3 accessoriy items on the left, hidden to start. When 3 other items are clicked, each will make one of the 3 accessories appear. When an accessory is clicked, it is supposed to
Tap > hide self (accessory at left)
Tap  > show mirror accessory at right
    |_  increment a counter
         |_ display a counter
             |_ check if counter is at 3. If so, hide all the right accessories and show a new state.

I cannot get the hide to work - it keeps getting cut off and I have to tap a second time. So I try to go back to this - all nested under a single tap.

Tap > hide self
|_ show mirror accessory at right
|_ increment a counter
|_ display a counter
|_ check if counter is at 3. If so, hide all the right accessories and show a new state.

IB will NOT let me nest the show under the hide! Next time I close/reopen the Actions Manager

Tap > hide self
Tap > show mirror accessory at right
|_ increment a counter
|_ display a counter
|_ check if counter is at 3. If so, hide all the right accessories and show a new state.

I switched the fadeIn first, and now it will keep the nested fades - why now? But the fade out still does not happen.

 Tap > fade in mirror
        |_ fade out self
        |_ show mirror accessory at right
        |_ increment a counter
        |_ display a counter
        |_ check if counter is at 3. If so, hide all the right accessories and show a new state.

I first tried a single "move" of the accessory but then that still leaves me with need to fade it out, and fade in the mirror after the move - because I can't remove the tap event handler on the 1st element. I only want it to be used once.

At this point I cannot use my counter process to have the page respond to the user successfully completing 3 required actions, and reward them with a new animation). And that lessens the complexity and quality of my book :(.

Possible workaround request: 
A new behavior - Remove Tap - so user can only tap an item once.

Answer
Alin Alexandru Matei 11 years ago
Here is a sample app for this situation. A solution for the idea of removing the Tap of an element is to have a transparent PNG that covers that element:
346 - Counter app.zip

The sample app idea if I understood correctly your situation: Tap A element Hide self, Show A' (which is the right side as an accessories), Increment and Display Counter then if Counter is 3 the accessories in the right side ( which are group 2) will hide and elements on the left side (which are group 1) will show. These behaviors are made for B and C to. To prevent the user for tapping them again I used transparent PNG to cover the elements on the left side with a Tap-Show for every element.