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0
Not a bug
Set Opacity Not working
Hi guys,
I noticed the Set Opacity feature isn't working anymore, I have an animated .png element transition across the screen and on Tap I had Set Opacity to 50% and on double Tap return it to 100% opacity. This was working before but doesn't seem to be working in the latest release of IB3. Thought you should know.
Thanks.
I noticed the Set Opacity feature isn't working anymore, I have an animated .png element transition across the screen and on Tap I had Set Opacity to 50% and on double Tap return it to 100% opacity. This was working before but doesn't seem to be working in the latest release of IB3. Thought you should know.
Thanks.

Answer
Alin Alexandru Matei
11 years ago
I tried to recreate this situation but everything worked ok for me as shown in the attached sample app.
333 - Opacity animated element.zip
Could you tell us on what OS and on what version and build of InteractBuilder are you experiencing this situation?
333 - Opacity animated element.zip
Could you tell us on what OS and on what version and build of InteractBuilder are you experiencing this situation?

0
Fixed
MAJOR BLOCKING BUG - element A animating B breaks B's animation
TAP element A which is a frame animation, it animates.
CHAIN ANIMATION of element B to occur after that animation.
My element B is also a frame animation, a series of PNGs showing an item drop to the floor and bounce.
Expected: I see my item drop to the floor and bounce, and stay there.
ACTUAL: My element B flies off to the left and sticks to the left wall.
TAP element B directly (because I had a tap on it originally) and it animates as expected.
Why is chaining animation of self-then-another-element breaking the animation of the other element?
This is a blocking issue for me as I have several complicated chained events I need to develop.
CHAIN ANIMATION of element B to occur after that animation.
My element B is also a frame animation, a series of PNGs showing an item drop to the floor and bounce.
Expected: I see my item drop to the floor and bounce, and stay there.
ACTUAL: My element B flies off to the left and sticks to the left wall.
TAP element B directly (because I had a tap on it originally) and it animates as expected.
Why is chaining animation of self-then-another-element breaking the animation of the other element?
This is a blocking issue for me as I have several complicated chained events I need to develop.

Answer
Inna Komarovsky
10 years ago
Did you try remaking the animations? I create a sample app and everything worked great:
328 - Chained frame animations.zip
328 - Chained frame animations.zip

0
Fixed
Design doesn't work when coming back from InteractMode
Many times (since 3.4), when I switch back to design mode, there's nothing I can do. I can select an element, but the property window doesn't open. Have to get back to "Manage" in order to continue. Can't give a specific scenario, it simply happens after a few minutes of work. I'm working 30 min today and already 3 times .

Answer
Ezra Weinstein (Administrator)
11 years ago
Sorry for the delayed response on this. We are releasing an update today that hopefully will fix this issue. We were not able to replicate this problem over here, so we are not 100% certain it will be fixed. Let us know once you install the new version if the problem persists. For now I will mark this as "Fixed".

0
Completed
drag animation into builder and have it stay in order
Still when I drag in an animation from a file into the builder as an animation it brings all the layers in but all mixed up. I have to replace many of my animations since this last build and the layers are still coming in all mixed up. not a big issue when there are a few layers but when there are 20+ it takes a long time to rearrange them. Is there a trick to have them come in order?

Answer
Alin Alexandru Matei
11 years ago
To drag the frames in the correct order you order them like: 001, 002,003... select all and you start dragging from frame 001. So with all of them selected drag them into the builder by performing the drag action to the first frame.
For the second problem try to delete that frame element, remove the frames from the builder folder and try importing them again.
For the second problem try to delete that frame element, remove the frames from the builder folder and try importing them again.

0
Under review
Flip not working in Player (PC version)
I work on a P.C. I have just downloaded 3.4 Builder and Player this morning. In Builder I have an animation that is made up of two pings. It is a tadpole swimming. The first image bends the tadpole to the right and the second image bends the tadpole to the left. When played it looks like the tadpole is swimming. In Design I set up a linear animation which bounces. I indicated that flip should be activated. In Interact, the animation is perfect. The tadpole swims to one side then flips and swims to the other side. However, when I share to Player, the flip does not work. So the animation looks as if the tadpole swims to one side and then swims backwards to the other side. When I publish the app will the animation work correctly as in Builder - Interact or incorrectly as in Player?

Answer
Alin Alexandru Matei
11 years ago
Could you create a sample one page app with only that animation and send it over alin@interactstudios.com so we can check what it's not working. I tried to recreate this problem but the invert option is working as it should in InteractPlayer.

0
Under review
Add element
HI.
Just downloaded the new version 3.4 Build 341 as of: 1/23/14 10.40 PM and the first thing I observe is in the left corner I see the gesture toolbar not the ADD ELEMENT button. Tried to get the Add element button by clicking on the little upright arrow and it din’t work. Then I click between 2 gesture tool and the add element toolbar appeared .???
Just downloaded the new version 3.4 Build 341 as of: 1/23/14 10.40 PM and the first thing I observe is in the left corner I see the gesture toolbar not the ADD ELEMENT button. Tried to get the Add element button by clicking on the little upright arrow and it din’t work. Then I click between 2 gesture tool and the add element toolbar appeared .???

0
Fixed
IB 3.4 | StopAnimation Not Working
Just upgraded to IB 3.4, and the StopAnimation is not working anymore in my existing apps. It is causing issues in both the apps.

Answer
Ezra Weinstein (Administrator)
11 years ago
Please uninstall the version you have and download InteractBuilder again from:
Downloads
I assume you are referring to frame animations? We are looking into this and will let you know ASAP.
Downloads
I assume you are referring to frame animations? We are looking into this and will let you know ASAP.

0
Not a bug
Audio action bug
I keep getting the error message below when trying to add a Play Audio action to graphic elements that have other actions already set, such as Show > element. This bug occurs when I add a new behavior, on Tap > Audio > Play Audio and then this error message displays.



Answer
Alin Alexandru Matei
11 years ago
Hi Chairmaine, thank you for the feedback. The problem here is that the Action Manager is making the actual element the target for the PlayAudio, and since that element is not an audio element it ask you that you to change the target for that behavior. You can press continue and then hit the green plus sign to add an audio element as a target for the Play Audio.
If this didn't help exit the Action Manager window, tap the element and try adding the target for the audio behavior from the element window as show in the image:

If this didn't help exit the Action Manager window, tap the element and try adding the target for the audio behavior from the element window as show in the image:


0
Not a bug
audio looping even though action set says no looping
I have an animated element (png sequence) set to play on tap. It is set to loop. I also chained an on tap action to play an audio clip (.mp3). Problem is the audio loops also even though on the audio action set I set it to NOT loop.
I want the animation to loop continuously on tap but not the audio clip. Thanks for looking into this or offering a work around.
I want the animation to loop continuously on tap but not the audio clip. Thanks for looking into this or offering a work around.

Answer
Alin Alexandru Matei
11 years ago
If you chained the Audio behavior to the Animation, and the animation will loop, that will cause the audio to loop also. As you said the best way to avoid this is to make Tap-PlayAudio instead of a chained PlayAudio

0
Under review
new book is saved inside another book
For another bug I created a new book. I discovered that the book was not created in my folder for "Books" - it was created inside another book in that folder!
C:\Users\sbischoff\Documents\InteractBuilder\Books\101 - Wheres Cotton\Cereal Box Animation
It should have been created here:
C:\Users\sbischoff\Documents\InteractBuilder\Books\Cereal Box Animation
C:\Users\sbischoff\Documents\InteractBuilder\Books\101 - Wheres Cotton\Cereal Box Animation
It should have been created here:
C:\Users\sbischoff\Documents\InteractBuilder\Books\Cereal Box Animation

Answer
Inna Komarovsky
10 years ago
Is it possible that you have that project group's default folder set to be the "101 - Wheres Cottom" folder? If you go to the Manage Screen that includes "Cereal Box Animation," do you see other apps in the same bookshelf? If you and click the Settings button and select "Reveal Default Folder," which folder does it show?
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