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0
Corrigé

Move behavior constraints - keyboard input not allowed

Ranco il y a 12 ans mis à jour par Inna Komarovsky il y a 11 ans 2

Used to work, stopped after last bug correction regarding the constraints.

Solution
Inna Komarovsky il y a 11 ans

We have noticed that the keyboard entry works sporadically. We will work on this for the next release.

0
Résolu

Take a Screen Shot of Pages

Cate O'Donnell il y a 11 ans mis à jour par Alin Alexandru Matei il y a 11 ans 2
Is there a way to take a picture of the pages in the app so I can use them for the app icon and screen shots?
0
Corrigé

Moving a frame animated element issue

Ranco il y a 11 ans mis à jour par Inna Komarovsky il y a 10 ans 2
I have a frame animation (2 frames) running in a loop, which I also move linearly across the screen. After it reaches it's target position (6 sec), I added an animation (get element back to original position). This never happens, as if the action was never ended. Probably because of the loop animation. It used to work before 3.4. I have no workaround here, since I can't frame-animate for X amount of times, just once or loop. So I HAVE to loop.
Solution
Inna Komarovsky il y a 10 ans
Just adding a note here that it looks like this has since been fixed. So if a frame element loops its frame animation while also doing a transition animation, then a behavior chained after the animation will begin after the transition is completed.
0
Résolu

Designing for iphone & ipad Question

Charmaine Anderson il y a 11 ans mis à jour par Alin Alexandru Matei il y a 11 ans 1
I designed my app for the iPad (1024 x 768) resolution and am wondering if it is required by apple for my app to also fit onto an iPhone, as I notice in their app store most apps are offered on both iPad and iPhone.  I don't think my app would work well on the iPhone's small screen size as the assets would appear rather small…. can you advise if you automatically scale the iPad version to fit on an iPhone or if I need to create another version of my app for the iPhone so it would fit the smaller screen size and where necessary, "dumb" down the user experience by reducing the number of assets on screen so they are large enough to interact with?  Thanks for your thoughts and advice on how to handle this.
Solution
Alin Alexandru Matei il y a 11 ans
The app will be automatically be sized to iPhone version to so you'll only need to build it once.
0
Terminé

Reappearance of Actions Sets deleted via the ‘Manage Action Sets’ screen:

Phil Moffat il y a 11 ans mis à jour par Inna Komarovsky il y a 10 ans 3 1 doublon
Reappearance of Actions Sets deleted via the ‘Manage Action Sets’ screen:
Dear IB Team, I sometimes find that Action Sets deleted (using the red X, then ‘Apply’) in the ‘Manage Action Sets’ screen don’t always appear as having been deleted when I return to view via the ‘Action’ tab in the ‘Props/Action/Info’ Info’ panel. I am using IB version 3.3.3 Build 325
Many thanks
Solution
Inna Komarovsky il y a 10 ans

We were able to recreate this and we are working on a fix. Thank you for pointing out this bug.

0
Résolu

Building apps for my clients?

Clint Sutton il y a 12 ans mis à jour par Ezra Weinstein (Administrator) il y a 12 ans 2

Hi,

In one of your videos on "Build Apps and make money with Interactbuilder" you talk about using interactbuilder to build apps for clients.  I would like to know how this would work?

For example, if a client of mine wanted me to build them a book app, and I built it in your interactbuilder software.  How will the client get it?  How would I deliver the final app to them?  Will the client have to have a publishing membership?

How exactly can I use your software to "build apps" as you have mentioned in your video?

Clint


Solution

Hi Clint,


The best way to handle this is for your customer to sign up to a publishing membership, but at the same time you could also submit the app to us by signing up yourself to a publishing membership, it's totally up to you.  

Basically once the app is submitted from the InteractBuilder we compile it and submit it to the app stores. If you want to use your own developer account we can transfer the app to your account or your customers account once we get it submitted.


As far as using our app, please watch our numerous videos, or look through our user guide to learn all about our software.  Our YouTube channel is: www.youtube.com/interactstudios.  You can download our software for free at: www.interactbuilder.com.


0
Résolu

How can you play page and narration audio together?

SeanB il y a 10 ans mis à jour par Inna Komarovsky il y a 10 ans 3
There is a conflict that prevents using page audio (like background music) if you want to have an audio that reads a sentence out loud.

You have to set the reading audio to "stop all audio before playing" so that multiple clicks don't start multiple playbacks of it (it sounds like a crowd of clones). 

And when you use this setting, it kills the page audio.

I assume a solution of some kind won't come until Narration is restored.
Solution
Inna Komarovsky il y a 10 ans
Hi Sean,

One workaround for the time being would be to chain two action sets together: Tap-StopAudio (the narration) followed by (none)-PlayAudio (the same narration).
0
Commencé

two elements cannot both have on page load actions

SeanB il y a 10 ans mis à jour par Alin Alexandru Matei il y a 10 ans 3
I added element one, Action - Behavior: fadeOut 4000ms, Execute on page load: Yes
2 Interact > it worked
3 added element two, Chained Actions - Drop 4000ms, fadeOut 4000ms, Execute oh page load: Yes
4 Interact > no actions worked
5 Removed element 2 action 2 fadeOut
6 Interact > no actions worked
7 Removed element 2 action 1. Now only single element with single onPageLoad action
8 Interact > it worked

Expected: All elements with onPageLoad actions will have their actions executed
Actual: Adding another element with etc etc breaks all onPageLoad animations.

So apparently we must put all actions we want to run on page load into a single chain. Chains are unstable, I'd rather not use chains.
0
Résolu

SaveText

Jen Hoyte il y a 11 ans mis à jour il y a 11 ans 7
It does not appear that SaveText works if the app is made public.  What is supposed to happen?  Where is the text being saved?  and since it is public, will other people be able to see what someone else entered?  Thanks.