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Completed

Drag and drop behavior

Moshe Caine 12 years ago updated by Inna Komarovsky 10 years ago 8

It would be great to have a drag and drop behavior where one may define the drop area. When the object is dropped to said area, an action may take place ( a sound, a response text, a picture, etc.).

Answer
Alin Alexandru Matei 12 years ago

This should be the idea you want to implement.

186 - Drag Drop.zip

When you drag the butterfly above the good area a sound will play. When you drag the butterfly above the bad area the butterfly will bounce back.

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Not a bug

Jump to Next/Previous page not working if element is not on a top layer

Charmaine Anderson 11 years ago updated by Alin Alexandru Matei 11 years ago 0

I noticed that a graphic element that is assigned a Jump to Next or Previous page action will not work in Interact mode if it the object is on a lower layer.  When I move the element to be on the top layer, then the action will work in interact mode.  I noticed this on my Back and Next buttons on top left and right of screen. I have the Page Turn Effect set to None, not sure if that matters.

Answer

I've tried to recreate this but everything is working as it should be for me.Try to redo the Jump behavior and see if the problem persist. If it does persist, can you make a sample app and send it over to alin@interactstudios.com and I will have a look at this problem?

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Under review

drag erase trouble

Melissa Lind 11 years ago updated by Alin Alexandru Matei 11 years ago 0
I'm having trouble with the drag-->erase interaction. It plays fine on the player on my computer, but on the ipad, when I erase a large object, black boxes appear around the area that is being erased. They eventually get erased also, but it looks very strange.


Answer
Alin Alexandru Matei 11 years ago

We are currently try to recreate this.

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Answered

example downloads?

Melissa Lind 11 years ago updated by Ezra Weinstein (Administrator) 11 years ago 4
Where can I find additional example books other than the three that are included with the builder?

Thanks!


Answer

Currently we don't have any additional sample apps. We will add some more in the future.  In the meantime you can visit our YouTube channel to see more tutorials.  We will be adding more videos in the next few weeks.

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Planned

Publishing Status Tracker

Pardesi Media 11 years ago updated by Ezra Weinstein (Administrator) 11 years ago 0
Please add capability in IB or on the Membership login (website), where App Publishers can track the current status, place in queue and expected time it will take IB team to submit the app to Apple/Google etc. once the app has been Published from IB. Also, please define SLAs that give a clear idea of how much time it would take.

Two of my apps are pending submission, and I have no idea where they are, reason for the delay etc.

--
Adeel
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Not a bug

narration highlighting is skipping first letters

SeanB 11 years ago updated by Alin Alexandru Matei 11 years ago 0
I setup narrations on all my pages awhile ago. Now I am finding some words are getting only partially highlighted. I cannot right click them in the wizard to tweak recording positions, like I can with the properly highlighting ones.

Image 153

It displays this way in Interaction mode too.

This seems to happen if you add single apostrophes and periods. Usually removing them resolves the issue, but not this time.
Answer
Alin Alexandru Matei 11 years ago
Try to rewrite the word and then setup the narration again. Let us know if this helped in this situation.
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Planned

5 device limit issue

Ranco 10 years ago updated 10 years ago 2
Sometimes when I click "interact" the browsers tells me:

Image 408

and I can't sign in.
Last time it happens after I cleaned my cookies in Chrome (which I do sometimes).
I only test the app in one browser on my home computer.
I also think that different browsers on the same computer should be considered as a single "device" (or tested freely without limitation)
Answer
Inna Komarovsky 10 years ago
Hi there,

I've cleared your device list, so you should be all set to test your app again. Sorry for the problem, we're planning to look into fixing this in the future so that it keeps track of devices and not browser windows.

Inna
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Started

Publishing the app - Apple, Android store

Eleisha Perreira 10 years ago updated 10 years ago 3
I am trying to move forward with publishing my app but keeps bringing me in a loop.

After I fill out the needed info (App name, my own dev account, upload screenshots, app cover, description, tags, etc) It prompts me with "saved for publishing" with a close box option. I am unsure of what the next step is.

When I log back into my interact player account, My app changed to the correct title and the new cover I uploaded is displaying correctly. When I click on the apps drop down and click on publish again, it brings me to the same form to fill out.

Am I missing a step?

Do I have to log into my apple development account?

Please let me know as soon as possible! Thank you so much for all the hard work in advance!!!
Answer
Inna Komarovsky 10 years ago
Hi Eleisha,
We are working on fixing the publishing process, and it should be fixed with the next InteractBuilder update.
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Declined

Text

winsomeworks 11 years ago updated by Ezra Weinstein (Administrator) 10 years ago 2
Is it possible to change a text color in the middle of a text box for only one word, leaving the rest of the text a different color?  And if yes, How?  Thanks!
Answer
Doing this is not possible at this point and would require creating a separate text element for that specific word or using a graphic element for the text instead of a text element.
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Started

Memory Game - Shuffle Group and Mask On cannot happen at the same time

Truman Kong 11 years ago updated by Alin Alexandru Matei 11 years ago 2
I am fixing my matching game that is based on your Memory Game in the User Guide.
If both the Shuffle Group and Mask On Action happened at the same time (which is usually set at Execute on Page Load). They messed up. The Mask On is missing or the shuffle is strange. I think this maybe a bug. The work around for me is to Delay the Mask On for 100ms to avoid the two actions collide.