Add Draw free dotted line option
It would be nice if you could enable the use of a dotted line when drawing. Thanks.
We added this to our plan for version 3.6 (no date yet).
Global Variables?
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Adeel
On the page where the user chooses from the three options, add one invisible global counter, and set its value to a specific number depending on the choice. For example, if the user taps choice 1, set the counter to 1.
On the other pages, use conditions that depend on the global counter. For example, show image 1 on page load if the global counter's value is 1, show image 2 on page load if the global counter's value is 2, and so on.
It works similarly to letting the user select the language in which they want to view the app, as demonstrated here: Creating a Toggle for Narration, Language, etc.
Global element not showing on new Interactplayer 4
counter condition play audio and blink the visible counter
I applied a conditions that display the numbers up to 5.
When the condition is true, an audio plays and I would also like the final number 5, to blink. So far, only the blinking is working. The audio will not play when I have the blinking behavior added.
I tried this out, and it should work if you chain the two behaviors. First, the PlayAudio should happen when the condition is true, and the Blink behavior can be chained after it, without a condition. The two should happen at the same time, because when something is chained to happen after a PlayAudio behavior it does not wait for the audio to finish.
New COPPA policy parental gate?
Since Apple has introduced this new policy for apps with a link out of the app, I have seen some ideas for parental gates, like a math problem to solve and type in. I would like to add something like that to my app.
How can we implement that into a tapped link on our apps? Can someone give me an example for InteractBuilder?
Here's an article with some interesting examples of separating content that might involve linking outside of the app:
How Are Kids' App Developers Connumicating to Parents?
To use math equations, you could use the SetText behavior in combination with a condition that checks whether the answer is correct.
Some of the techniques involve multi-touch, or other interaction gestures that might be less familiar to young children.
Interact Player Error
Thanks a bunch, you guys are great!
Status of Word Highlighting in IB4
images display correclty in ipad mini ui but not on ipad
We're currently working on a fix for the way that the apps are displayed on devices. This will make the apps consistent with Interact mode and between different devices.
Show hidden elements with {Page Timer} Is Greater Than {Value}
I'm trying to make hidden objects appear on the page, after I have started a timer, but only one of them shows.
To reproduce:
- Make a timer (Timer1), a text element to start the timer (Start timer), and two text elements (1 + 2).
- On the start timer text element, set 3 action sets:
Tap > TimerStart > Timer1
Tap > TimerDisplay > Timer1
(None) > Hide > (Self) << Make this a child behaviour of TimerStart - Text elements 1 + 2 has the text 1 + 2.
Set them to invisible in runtime
Then make the following action set:
(None) > Show > (Self)
Condition: {Page Timer} Is Greater Than {Value}
- Element: Timer1
- Value (seconds): 0s
Then one of the objects show up, the other does not.
Is it only possible to make one object show with a timer condition?
In this case, I could make the text elements a group (and hope I could make that work), but what if I had several totally different objects or groups, that should be shown after a certain time?
You can get an example app here with the page set up (and not working):
101-Timertrouble
Perhaps I'm just missing something about how to do this.
App counter action?
Hi,
I have an app counter on the page. I have 10 objects that when tapped count by 1, and hide. I have another object, hidden, that I want to show when the app counter gets to 10. Can this be done? I can't for the life of me work it out? Tried various things.
Hi Clint,
You can absolutely accomplish this using conditions. On all 10 objects add an action set of Tap/Show and the target would be the hidden element. Now here is the key, on each of those action sets in the menu tap the CONDITION button, under counter conditions you will see:
{Page Counter} is {Value}
This means that you want this action set to run only if the page counter is a certain value. When you select this condition you will set the Element to your counter and the value to 10. That's it!
Let us know if you need any further assistance. There is also a video on conditions available here:
http://www.youtube.com/watch?v=zEhG7ngPpac
Ezra
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