
IB4 Install Problem - Can't be Opened error
After installing IB4 into my applications folder on my MacPro, when I double click the IB4 icon, I get the error message below and I can't open the program. (Note, I opted to replace the current version on install. ) Can you please advise a workaround? Thanks much.


Pinch/Zoom Action Possibilities??? ASAP!!!


Timer
I want to automatically create an element every 2 seconds and shuffle the group it belongs to, but the Timer is only working the first time and it shuffles the elements random number of times. Is there any other way to do this?

What do you mean by creating an element every 2 seconds. You mean showing it? If that's what you want, another way to do this is by using the Delay Before option. So the elements will show with a Delay Before of 2 seconds, 4 seconds and so on.

Bad URL in app. Feedback link goes to 404 page not found.

Read to Me in InteractPlayer

manage action set tool bar replace error


Update 3.4.34 not uploading properly

I tried it four times...no luck. I pasted the zip file directly in applications and tried it from there and got the same message. Any suggestions?
I'm on a macbook pro OS X.

Try downloading it directly from the web site:
InteractBuilder
It should download a 31MB file.

Error message upon launch of IB3
Char
InteractBuilder Version: 3.3 Build 325
Device: MacBook Pro
Processor: Intel Core i7
Memory: 4 GB
System: 10.7.5
--------------------
An application error occurred while attempting to perform the last action.
Restarting InteractBuilder is recommended.
An application error occurred while attempting to perform the last action.
Restarting InteractBuilder is recommended.
Error: Chunk: no such object / hide: can't find object
Handler: UpdateDB
Hint: ProgressAction
Location: Line 1814, char 4
Object: button id 1007 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
89: Line 1814 at char 4: Chunk: no such object ----> ProgressAction
246: Line 1814 at char 1: hide: can't find object
241: Line 1814 at char 1: Handler: error in statement ----> UpdateDB
353: Line 0 at char 0: Object Name: ----> button id 1007 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
573: Line 748 at char 1: Handler: can't find handler ----> UpdateDB
253: Line 747 at char 1: if-then: error in statement
253: Line 746 at char 1: if-then: error in statement
253: Line 723 at char 1: if-then: error in statement
253: Line 719 at char 1: if-then: error in statement
587: Line 712 at char 1: switch: error in statement
241: Line 712 at char 1: Handler: error in statement ----> LoadApp
353: Line 0 at char 0: Object Name: ----> button id 1007 of group id 1010 of card id 1002 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
573: Line 62 at char 1: Handler: can't find handler ----> LoadApp
253: Line 55 at char 1: if-then: error in statement
253: Line 54 at char 1: if-then: error in statement
253: Line 51 at char 1: if-then: error in statement
253: Line 47 at char 1: if-then: error in statement
253: Line 43 at char 1: if-then: error in statement
253: Line 40 at char 1: if-then: error in statement
241: Line 40 at char 1: Handler: error in statement ----> mouseUp
353: Line 0 at char 0: Object Name: ----> button id 1020 of stack "Behaviors" of stack "/Applications/InteractBuilder.app/Contents/MacOS/Local Components/Data/InteractBuilder.livecode"
line 150 of handler "errorDialog" of button "stsErrors_FS" of card id 1002 of stack "libSTSErrors"
line 14245 of handler "DoError" of stack "InteractBuilder" of behavior button "Stack B" of card id 1002 of stack "Behaviors"


Size, resolution and PPI
What size (pixels) and PPI my images should be for full background?
iPad 4 for example has retina display:
- 2048-by-1536 resolution at 264 pixels per inch (ppi)
Mostly asking for the PPI, should it be 72 or can it be higher?

"You can change the size of your app in the app properties (the blue cube on the top panel of Design Mode), and selecting iPad 4 should get rid of the error. We usually recommend using the lower resolution of 72 ppi and building for the 1024x768 size if the app will be for the iPad (this is the default size when you open InteractBuilder) because images at 72 ppi look very crisp, and higher resolutions will only make the file size a lot larger, which can always make an app take longer to download."
Keep in mind if you do decide to use the higher resolution setup which you can do following the directions above, when the app is published for non retina iPad's it will still work well because we will proportionally resize all the graphics to fit the non retina screens.
So it's completely up to you what resolution/PPI to use. It's a balance between keeping things as small as possible for the user but also making sure that you are not sacrificing any quality. At the end of the day, the InteractBuilder provides you the options to develop however you prefer. We are all about choices!
Here is a photo showing where you can change the size of the app:

Drag bar suggestion

If you have a mouse wheel, or track pad, or touch pad you can easily scroll using any of these techniques. A wider scroll bar is not something we are going to add.
Служба підтримки клієнтів працює на UserEcho