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Solucionado

InteractPlayer | Animation Error

Pardesi Media hace 10 años actualizado hace 10 años 6
I am working on a very simple page, with an animation that is triggered by a Play button. When I run it on InteractPlayer.com, I see the attached screen "No image found error".

Image 255

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Adeel
Respuesta
Adeel, we just released build 4.0.6.  With this build you can rebuild and resync your app which will fix the animation issue you are having. 

To rebuild and resync your app follow these steps:
1. Go to the manage screen (the bookcase)
2. Simultaneously right click and hold your ALT key (or Option key if using a Mac).  You will see a menu come up and the last option is: "Rebuild and Resync".   Click this option.


0
Denegado

Flash Elements?

Ted Ollikkala hace 10 años actualizado hace 10 años 8
Are there any plans to enable a flash animation to be imported onto the canvas as an element? 
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Respuestas

What version of IB should we be on now? 4.0.1 build 380?

Ann K AlteredEssence hace 10 años actualizado por Ezra Weinstein (Administrator) hace 10 años 1
I currently have 4.0.1, build 380 as of 9/5/14. I thought there was going to be a rebuild sent out to fix not being able to open previously built apps
Respuesta
We are still working on the update.
0
Respuestas

Match activity using the new engine

Adrienne Brown hace 10 años actualizado por Inna Komarovsky hace 10 años 1
Hello,

In a previous post about 4-6 months ago you mentioned that you were working on a small document/tutorial that will describe how to setup a Match activity using the new engine. Is this document/tutorial ready yet?

Respuesta
Inna Komarovsky hace 10 años
Hi there,

The matching effects are not yet completely fixed, so we will put together the tutorial when that is working smoothly. I apologize for the delay. We've had to focus on other bug fixes and improvements at this time.
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COMPLETADO

devices registered

sehovcovs aleksandrs hace 9 años actualizado por Inna Komarovsky hace 9 años 1
сообщение при подключении -
Ой!
Пожалуйста, свяжитесь с support@interactstudios.com.

Что я должен делать?
sehovcovs Александр
alexanim@gmail.com
Помоги мне, пожалуйста
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En revisión

Adding to homescreen for iPad won't save to cache.

Clint Sutton hace 10 años actualizado por Ezra Weinstein (Administrator) hace 10 años 3
I have noticed a problem with the "add to home screen" selection when I want to save the app to my iPad as a standalone app/link.  It will not work offline, and when I go online, it re-downloads the app all over again.  I looked on the net for this problem with Html5 and it does not appear to be a problem with my iPad settings, but a problem within the apps code.  The app needs to have the cache information changed to "cache.manifest".  Can this be setup in the builder?  How will this be implemented for each app I want to test?
Respuesta
This should not be happening, your app should work offline.  We will double check this issue and get back to you.
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Solucionado

animation won't play on second tap

Charmaine Anderson hace 11 años actualizado por Inna Komarovsky hace 10 años 12
Animated graphic elements (.png sequences) set NOT to loop won't play in Interact mode on second tap.   I tried changing the replay from 0, to 1, to 100 and it still won't play again on second tap.  Kids will want to keep tapping things to make them happen again so it would be nice if we could resolve this.Thanks for looking into this or advising what I might be doing wrong.  
Respuesta
Inna Komarovsky hace 10 años
Could you make a sample app with the animations of those graphic elements? Thank you.
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Solucionado

Windows version of ITB3

William Mark Povey hace 12 años actualizado por Ezra Weinstein (Administrator) hace 12 años 0

The windows version of ITB3 sharing does not work,its just hangs then an error message pops up, but you cannot select it as the program then become unresponsive. I have been able to share an app on the Mac version with no problems.

Respuesta

An update is imminent (we are hoping by Thursday or Friday).

0
No es un bug

global counters not working

SeanB hace 10 años actualizado hace 10 años 6
You may already be tracking and fixing this, but just in case.

  1. Create a global counter on page 2
  2. add a button tap > counter add 1 to it, then counter display
works as expected. now,
  1. on other pages add this action to any element:
  2. behavior counter display, target our counter, execute on page load "yes"
Run in Design mode
Expected: increment counter on page 2 to X, navigate to other pages and back and continue to see X on all pages that execute counterDisplay

Actual: global counter behaves as a page counter - not available to other pages, value is discarded after leaving page 2.

This is urgent for me as I want to use it to allow user to toggle off app-wide audio. See http://feedback.interactbuilder.com/topic/531056-how-can-you-play-page-and-narration-audio-together/?user_satisfaction=1#satisfaction_rating_edit
Respuesta
Inna Komarovsky hace 10 años
Hi Sean,
Here's a way to get around this problem:

1. On the pages that have CounterDisplay on page load, add a text element, and use that as the target of the CounterDisplay behavior. The CounterDisplay behavior has a separate field for Target and Counter, and the Counter field is where you can select the global counter that will display in the Target text element. So the global counter keeps track of the value, but the text elements on each page act as a container for displaying the value.

2. On the pages that use CounterDisplay on page load, go to the page properties, and set the Save Page State field to No. This makes sure that the "on page load" behaviors happen each time the page opens.
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En revisión

stop import psd file

Serge Patry hace 11 años actualizado por Ezra Weinstein (Administrator) hace 11 años 0

When importing PSD file is it possible to had a button to stop that transfer. Reason if by mistake I am importing the wrong PSD file or for what ever reason, a button that would stop that PSD import would be useful.

Thank you.

Serge

Respuesta

This might be useful but I'm not sure what we would do if a user cancelled the import.  What if it got through a part of the import, should it delete everything it did so far?  We will investigate this further.