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0
Not a bug
Background not displaying on player
I made a gradient background for my app pages, but no background appears in the player.

Antwoord
Ezra Weinstein (Administrator)
11 jaar geleden
See this sample. Gradient backgrounds seem to be working. Please let us know how you tried to set the background.
http://interactplayer.com/apps/xkTMN6EYzM6OMTM4gED...
http://interactplayer.com/apps/xkTMN6EYzM6OMTM4gED...

0
Beantwoord
4.0 Version - When will it be released?
Where is the 4.0 version? I thought it was going to be released 08/31/14.

0
Started
MaskOn Behavior act strangely
1) I am rebuilding my App to IB4.0.1, the maskOn Behavior act strangely. I have a memory game built based on your example from the tutorial. The MaskOn Behavior cannot cover the original images when being trigger. (you need to have more than one MaskOn image trigger at the same time)
2) The shuffleGroup also messed up the MaskOn Behavior. Some mask do not show up.
I suggest you redo your Memory Game Tutorial in IB4.0.1 and see the results.
I know you guys are busy in putting out new patches to fix the problems. I am reporting, just in case you do not know about this bug.
2) The shuffleGroup also messed up the MaskOn Behavior. Some mask do not show up.
I suggest you redo your Memory Game Tutorial in IB4.0.1 and see the results.
I know you guys are busy in putting out new patches to fix the problems. I am reporting, just in case you do not know about this bug.

0
Under review
toggle audio freezing app
Hi! I am rebuilding my app and all is going well except for that I have observed that the toggle audio behavior seems to be freezing the entire app. any suggestions?

Antwoord
Inna Komarovsky
10 jaar geleden
Thank you so much for letting us know. I was able to reproduce this problem, and I've reported it to our lead developer.
If you'd like to use a workaround for the time being, you can use a global counter and behaviors with conditions that depend on the counter, as described in the Creating a Toggle for Narration, Language, etc. article.
If you'd like to use a workaround for the time being, you can use a global counter and behaviors with conditions that depend on the counter, as described in the Creating a Toggle for Narration, Language, etc. article.

0
Beantwoord
Dynamic page manual
Just want to know if it is possible to build a dynamic page manual ? The no. of pages is determined at runtime.

0
Voltooid
Why not a user manual in the pdf format?
I find a lot of old information on InteractBuilde on the net, like old youtube videos, old Wiki and so on. A pdf manual could be downloaded from within InteractBuilde and is easy to keep up to date. A pdf is easy to print out and keep handy while working with the app.

Antwoord
Alin Alexandru Matei
11 jaar geleden
For more information on InteractBuilder and InteractPlayer you can check our Reference Guide here:
http://interactbuilder.screenstepslive.com/s/5404/...
and our User Guide here:
http://interactbuilder.screenstepslive.com/s/5404/m/16264
And you can download a PDF file as shown in the attached image:

http://interactbuilder.screenstepslive.com/s/5404/...
and our User Guide here:
http://interactbuilder.screenstepslive.com/s/5404/m/16264
And you can download a PDF file as shown in the attached image:


0
Beantwoord
Object replay
I have an object moving across the screen, it is on "replay" so that it repeats it's linear move.
I want the object to repeat randomly. At the moment, it re-appears exactly the same time each time it "replays". Is there a way to make it "replay" at random times?
Thanks
Clint
I want the object to repeat randomly. At the moment, it re-appears exactly the same time each time it "replays". Is there a way to make it "replay" at random times?
Thanks
Clint

Antwoord
Alin Alexandru Matei
11 jaar geleden
At this moment there isn't an option for this. I will try to find an alternative way to do this and will let you know.
Here is a sample app of a way to do this:
116 - Animation Random Time.zip
So basically I have a frame element (bike) that will do a static animation at a random time. The random time is dictated by an off screen intersection. The elements that are intersecting are:
an arrow that is doing a linear animation with replay with random duration
and a transparent element that is place on the arrow path.
When those two intersect, the bike will animate. We will not know when the bike will animate because of the random duration of the arrow animation.
Here is a sample app of a way to do this:
116 - Animation Random Time.zip
So basically I have a frame element (bike) that will do a static animation at a random time. The random time is dictated by an off screen intersection. The elements that are intersecting are:
an arrow that is doing a linear animation with replay with random duration
and a transparent element that is place on the arrow path.
When those two intersect, the bike will animate. We will not know when the bike will animate because of the random duration of the arrow animation.

0
Under review
Build 355 - clicking problem
Hi guys,
I am still having the clicking problem in the new 355 builder for Windows. On my page10 "count flamingos". When you go into "interact" mode to test the page, nothing works when you try click with the mouse on anything, but if you press "ctrl" and mouse click at same time, it works, even the link back to the "design" page.
very odd!?
I am still having the clicking problem in the new 355 builder for Windows. On my page10 "count flamingos". When you go into "interact" mode to test the page, nothing works when you try click with the mouse on anything, but if you press "ctrl" and mouse click at same time, it works, even the link back to the "design" page.
very odd!?

Antwoord
Ezra Weinstein (Administrator)
11 jaar geleden
Clint, we will check, but we did test your app in Windows and the clicking did 100% work. We will verify this later today.

0
Fixed
Hidden element still covers other elements
I have an hidden "hint" element that I can fade in and out upon user request to hint the user on animation locations.
The problem is that these elements are considered when I click on them (although invisible), hence obscuring the actual animation element:

In the example above, the drawer opens and slams when clicking on it, but you can't click on most of it because the (hidden) finger obscures it.
I think that elements that are not visible in runtime should not be tested against mouse/click position at all.
The problem is that these elements are considered when I click on them (although invisible), hence obscuring the actual animation element:

In the example above, the drawer opens and slams when clicking on it, but you can't click on most of it because the (hidden) finger obscures it.
I think that elements that are not visible in runtime should not be tested against mouse/click position at all.

Antwoord
Ken Ray
10 jaar geleden
Hi, it looks like I misunderstood you, I apologize. I thought you wanted the user to be able to click while the hint is visible, but it seems that in the current build the area where the hint had been can no longer be clicked, even when the hint has faded out. I'll describe this bug to the developers. Thank you for pointing this out!

Antwoord
Ezra Weinstein (Administrator)
11 jaar geleden
It's hard to answer these types of broad questions that have no detail behind them. So I'm enclosing a small sample app to show you that the hide behavior works. You can copy this to your Documents/InteractBuilder folder under any of your project folders and then open up the app. You will then see two cubes, you tap on the first cube it hides both cubes, if you refresh and then tap the second cube it will hide the second one.100 - Test.zip
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