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Contest Entry troubles
A couple comments about things that aren't working quite right on my entries.
1. The TIPS page, I wanted Molly to tap>spin, swipe>throw, drag>move, doubletap>stop spin. But it was interfering with the animation of the box. I changed it to only swipe>throw, drag>move. But the last upload, the swipe throw was not working very well.
2. I was having trouble with any drag>move interactions, but the last one seemed good, I hope yours is too.
3. Menu. It was working a week ago, but now when you click on the thumbnail, it will plays the audio and turns gray, and mostly won't jump to a page. Sometimes it does. Is there any way to chain these behaviors so that they all work together? It works great in the builderplayer, but not on the ipad.
1. The TIPS page, I wanted Molly to tap>spin, swipe>throw, drag>move, doubletap>stop spin. But it was interfering with the animation of the box. I changed it to only swipe>throw, drag>move. But the last upload, the swipe throw was not working very well.
2. I was having trouble with any drag>move interactions, but the last one seemed good, I hope yours is too.
3. Menu. It was working a week ago, but now when you click on the thumbnail, it will plays the audio and turns gray, and mostly won't jump to a page. Sometimes it does. Is there any way to chain these behaviors so that they all work together? It works great in the builderplayer, but not on the ipad.
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Alin Alexandru Matei 11 лет назад
Try to chain the Jump behavior to the PlayAudio behavior and also put a delay on the Jump behavior equal to the audio file.
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Try to chain the Jump behavior to the PlayAudio behavior and also put a delay on the Jump behavior equal to the audio file.
Like this:
I used delaybefore 100 ms on the jump, the sound is just a tiny click.
I used delaybefore 100 ms on the jump, the sound is just a tiny click.
It works about the same as the previous arrangement. Sometimes it grayscales, sometimes it jumps, sometimes it works, but never consistently. Any other suggestions?
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Отвечен
Try to chain the Jump behavior to the PlayAudio behavior and also put a delay on the Jump behavior equal to the audio file.
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