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Just adding a note here that it looks like this has since been fixed. So if a frame element loops its frame animation while also doing a transition animation, then a behavior chained after the animation will begin after the transition is completed.
Thank you for pointing this out! I was able to reproduce the problem, and I've let our lead developer know.
That's interesting! Thank you so much for the notes! I might add a tutorial in the future about including a global counter whose value shows on each page.